Paragon Fighters

Paragon Fighters

2D Fighter Prototype

The prototype of a 2D fighter game implemented in Unreal Engine.

2D Fighter Prototype

GIF showing Paragon Fighter gameplay.

Two players control the characters by using different input devices in a local coop setup to fight. Different attack types are implemented, including a light attack combo, a heavy attack and a special attack as well as a block. Hit- and Hurtboxes are attached to the characters and controlled through animation notifiers, together with SFX and VFX to control timeframes of attacks. Whenever a character gets hit, its action get interrupted, this way one has to consider whether to risk an interruption for more damage or to go for the fast attack.